This rocks. Useful. Simple. Beautiful. Clever. Makes you stop and smile.
Some UX/IxD, some management, some creative thinking. Throw in some other design stuff. Mostly quotes. Really, the usual Garen rant with lots of whitespace.
"This is all your app is: a collection of tiny details.
~
This is still one of my favorite quotes about software. It’s something we internalized heavily when building Stack Overflow. Getting the details right is the difference between something that delights, and something customers tolerate."
http://www.codinghorror.com/blog/2012/05/this-is-all-your-app-is-a-collection-of-tiny-details.html
A coworker just sent me Joel Spolsky’s Iceberg Secret article, which is a great reminder about how people interpret visual designs / mocks / prototypes. Here’s my half sentence summary of the post: If the product looks like it’s done, people will think its pretty much done.
But we know that isn’t true. Just because a UI exists doesn’t mean anything under the hood exists. And that is why over the past few months I’ve taken to carrying around a sketchpad. Huh? Paper? Pens? What are they? I’ll tell you what they are: USEFUL.
Here’s why sketching interfaces / interaction designs floats my boat, at least for the first couple iterations:
Just yesterday I had a pretty loosely developed idea for a an interface element, so I printed out the existing high-fidelity visual mock and drew all over it. Then I took a picture and put the photo of the sketch in the presentation I gave. It worked awesome, because it encouraged discussing the intent instead of the details of execution.
Sketch away!
"Important Corollary One. If you show a nonprogrammer a screen which has a user interface that is 90% worse, they will think that the program is 90% worse.
~
Important Corollary Two. If you show a nonprogrammer a screen which has a user interface which is 100% beautiful, they will think the program is almost done."
Joel On Software’s Iceberg Principle
"From @nathansmith, a list of online wireframing tools: http://myBalsamiq.com http://Cacoo.com http://iRise.com http://LucidChart.com http://Pidoco.com http://ProtoShare.com"
https://twitter.com/#!/nathansmith/status/194854722115616768
"Before we dive in, though, it’s important to differentiate information surfacing from information hierarchy. Information surfacing is more specific to the visual presentation of information on a single page or in a single instance. While it doesn’t involve categorization, per sé, it does involve decisions: such as which fonts to make bolder or which elements to show on mouse rollover. It’s all about which information you want to “surface."
http://www.uxbooth.com/blog/information-surfacing-communicating-through-design/